University of the West of Scotland

Publications

Tom Hainey's Recent Publications

Journal Papers

Boyle, E., Connolly, T.M, Hainey, T., Hancock, F. and Boyle, J. (accepted). "Engagement in digital entertainment games: a systematic review", Computers and Human Behaviour.

Razak, A.A., Connolly, T.M. and Hainey, T. (2012). "Teachers’ Views on the Approach of Digital Games-Based Learning within the Curriculum for Excellence", International Journal of Game-Based Learning.

Hainey, T., Connolly, T.M., Stansfield, M.H., and Boyle, E.A. (2011). "The Differences in Motivations of Online Game Players and Offline Game Players: A Combined Analysis of Three Studies at Higher Education Level", Computers and Education, Vol. 57, Issue 4, pp. 2197-2211.

Hainey, T., Connolly, T.M., Stansfield, M.H., and Boyle, E.A. (2011). "Evaluation of a Games to Teach Requirements Collection and Analysis in Software Engineering at Tertiary Education Level", Computers and Education, Vol. 56, Issue 1, pp 21-35.

Connolly, T.M., Stansfield, M. and Hainey, T. (2011). "An Alternate Reality Game for Language Learning: ARGuing for Multilingual Motivation", Computers and Education, Volume 57, Issue 1, August 2011, pp 1389-141.

Boyle, E.A., Connolly, T.M. and Hainey, T. (2011). "The Role of Psychology in Understanding the Impact of Computer Games", Entertainment Computing, Vol. 2, Issue 2, pp. 69-74.

Boyle, E., Connolly, T.M., MacArthur, E., Hainey, T., Hancock, F. and Boyle, J. (submitted). "Engagement in computer games: a literature review", Media Psychology.

Connolly, T.M., Boyle, E., MacArthur, E., Hainey, T., Hancock, F. and Boyle, J. (submitted). "Games-based Learning: a literature review", Computers and Education.

Hainey, T. and Connolly, T.M. (2010). "Evaluating Games-based Learning", International Journal of Virtual and Personal Learning Environments, Invited Paper, Vol 1, Issue 1, pp 57-71.

Connolly, T.M., Boyle, E.A., Stansfield, M.H., and Hainey, T. (2007). "A Survey of  Students' Computer Games Playing Habits", Journal of Advanced Technology for Learning, Issue 4. [Abstract]

Connolly, T.M., Stansfield, M.H. and Hainey, T. (2007). "An Application of Games-based Learning within Software Engineering", British Journal of Educational Technology, Volume 38, Number 3, pp. 416-428. [Abstract]

Edited Chapters in Books

Connolly, T.M., Gould, C., Baxter, G.J. and Hainey, T. (2011). "Learning2.0: Using Web2.0 Technologies for Learning in an Engineering Course". In Higher Education Institutions and Learning Management Systems: Adoption and Standardization(Eds: Rosalina Babo and Ana Azevedo). Idea-Group Publishing: Hershey. ISBN: 1609608844.

Hainey, T., Connolly, T.M., Stansfield, M., and Boyle, E.A. (2011). "The Use of Computer Games in Education: A Review of the Literature". In Handbook of Research on Improving Learning and Motivation through Educational Games: Multidiciplinary Approaches (Eds: Felicia, P.). Idea-Group Publishing: Hershey. ISBN: 1609604954.

Hainey, T., Connolly, T.M., Stansfield, M., and Boyle, E.A. (2011). "ARGuing for multilingual motivation in Web 2.0: an evaluation of a large-scale European pilot". In Handbook of Research on Improving Learning and Motivation through Educational Games: Multidiciplinary Approaches (Eds: Felicia, P.). Idea-Group Publishing: Hershey. ISBN: 1609604954.

Stansfield, M., Connolly, T. Hainey, T. and Baxter, G. (2011). "Games-Based Learning and Web 2.0 Technologies in Education: Motivating the "iLearner" Generation". In Research on e-Learning and ICT in Education (Ed: A Jimoyiannis). Springer Science+ Business Media. pp. 225-237, ISBN 978-1-4614-1082-9.

Connolly, T.M., Stansfield, M.H. and Hainey, T. (2009). "Towards the Development of a Games-based Learning Evaluation Framework". Games-based Learning Advancement for Multisensory Human Computer Interfaces: Techniques and Effective Practices (Eds: Connolly, T.M., Stansfield, M.H. and Boyle, E.). Idea-Group Publishing: Hershey. ISBN: 978-1-60566-360-9.

Conference Papers

Razak, A.A., Connolly, T.M. and Hainey, T. (2011). "The Implementation of DGBL Approach in Primary Schools across Renfrewshire", Games and Creativity in Education and Training (GACET’11), 17-18 November 2011, Rome, Italy.

Connolly, T.M., Hainey, T., Baxter, G.J., Tsvetkova, N., Kusheva, R., Stoimenova, B., Penkova, R., Legurska M. and Dimitrova, N. (2011). "Web 2.0 Education: An evaluation of a large-scale European pilot", Proceedings of International Conference on European Transnational Education (ICEUTE), 20-21 October 2011, Salamanca, Spain.

Connolly, T.M., Hainey, T., Baxter, G.J., Stansfield, M.H., Carole, C., Can, C., Bedir, H., Inozu, J., Tsvetkova, N., Kusheva, R., Stoimenova, B., Penkova, R., Legurska M. and Dimitrova, N. (2011). "Teachers’ Views on Web 2.0 in Education: An evaluation of a large-scale European pilot", Proceedings of International Conference on European Transnational Education (ICEUTE), 20-21 October 2011, Salamanca, Spain.

Hainey, T., Connolly, T.M., Boyle, E. and Stansfield, M.H. (2011). "Motivations for Playing Computer Games in Relation to Gender: A Comparative Analysis of Three Studies at Higher Education", 5th European Conference on Games-based Learning (ECGBL), 20-21 October 2011, Athens, Greece.

Razak, A. Connolly, T.M. and Hainey, T. (2011). "Games-Based Learning Application Within The Curriculum For Excellence: From The Teacher's Perspective", 5th European Conference on Games-based Learning (ECGBL), 20-21 October 2011, Athens, Greece.

Hainey, T., Connolly, T.M., Boyle, E. and Stansfield, M.H. (2011). "Motivations for Playing Computer Games at Tertiary Education Level: A Comparison of Further Education and Higher Education Computing Students", 5th European Conference on Games-based Learning (ECGBL), 20-21 October 2011, Athens, Greece.

Wilson, A. Connolly, T.M. and Hainey, T. (2011). "Evaluation of Introducing Programming to Younger School Children Using a Computer Game Construction Application", 5th European Conference on Games-based Learning (ECGBL), 20-21 October 2011, Athens, Greece.

Rossiou, E. and Hainey, T. (2011). "An Analysis of the Motivations for Playing Computer Games in a Secondary Education Context: A Comparison With Higher Education", 5th European Conference on Games-based Learning (ECGBL), 20-21 October 2011, Athens, Greece.

Hainey, T., Connolly, T.M., and Boyle, E.A. (2010). "The Differences in Motivations of Online-Game Players and Off-Line Game Players: A Combined Analysis of 3 Studies at Higher Education Level", 4th European Conference on Games-based Learning (ECGBL), 21-22 October 2010, Copenhagen, Denmark.

Hainey, T., Connolly, T.M., and Boyle, E.A. (2010). "A Refined Evaluation Framework for Games-based Learning", 4th European Conference on Games-based Learning (ECGBL), 21-22 October 2010, Copenhagen, Denmark.

Hainey, T., Connolly, T.M., and Boyle, E.A. (2010). "Motivations for playing computer games in relation to learner types: an analysis of two studies at Further Education Level", 4th European Conference on Games-based Learning (ECGBL), 21-22 October 2010, Copenhagen, Denmark.

Connolly, T.M., Gould, G., Baxter, G., Hainey, T., Boyle, B. and Waugh, S. (2010). "Use of a VLE and Social Networking in an Online Training Course", 8th IASTED International Conference on Web-Based Education (WBE), 15-17 March 2010, Sharm El-Sheikh, Egypt.

Connolly, T.M., Gould, G., Hainey, T., Boyle, B. and Waugh, S. (2010). "An Empirical Study: The implementation of a Virtual Learning Environment and ePortfolio", 7th International Conference on Networked Learning, 3-4 May, 2010 Aalborg, Denmark.

Connolly, T.M., Stansfield, M.H., Hainey, T., Cousins, I., Josephson, J., O'Donovan, A., Rodriguez Ortiz, C., Tsvetkova, N., Stoimenova, B., and Tsvetanova, S. (2009). "ARGuing for multilingual motivation in Web 2.0: a games-based learning platform for language learning", 3rd European Conference on Games-based Learning (ECGBL), 12-13 October 2009, Graz, Austria.

Connolly, T.M., Stansfield, M.H., Hainey, T., Cousins, I., Josephson, J., O'Donovan, A., Rodriguez Ortiz, C., Tsvetkova, N., Stoimenova, B., and Tsvetanova, S. (2009). "ARGuing for multilingual motivation in Web 2.0: an evaluation of a large-scale European pilot", 3rd European Conference on Games-based Learning (ECGBL), 12-13 October 2009, Graz, Austria.

Hainey, T., Connolly, T.M., and Boyle, L. (2009). "Development and evaluation of a game to teach requirements collection and analysis in software engineering at tertiary education level", 3rd European Conference on Games-based Learning (ECGBL), 12-13 October 2009, Graz, Austria.

Hainey, T., Connolly, T.M., and Boyle, L. (2009). "A Survey of Students' Motivations for Playing Computer Games: A Comparative Analysis of Three Studies in Higher Education", 3rd European Conference on Games-based Learning (ECGBL), 12-13 October 2009, Graz, Austria.

Tsvetanova, S., Stoimenova, B., Tsvetkova, N., Connolly, T.M., Stansfield, M.H., Hainey, T., Cousins, I., Josephson, J., O’Donovan, A., Rodriguez Ortiz, C. (2009). "ARGuing For Multilingual Motivation In Web 2.0: a tool for facilitating plurilingualism", 3rd European Conference on Games-based Learning (ECGBL), 12-13 October 2009, Graz, Austria.

Tsvetanova, S., Stoimenova, B., Tsvetkova, N., Connolly, T.M., Stansfield, M.H., Hainey, T., Cousins, I., Josephson, J., O'Donovan, A., Rodriguez Ortiz, C. (2009). "ARGuing For Multilingual Motivation In Web 2.0: the teacher training perspective", 3rd European Conference on Games-based Learning (ECGBL), 12-13 October 2009, Graz, Austria.

O’Donovan, A., Tsvetkova, N., Stoimenova, B., Tsvetanova, S., Connolly, T.M., Stansfield, M.H., Hainey, T., Cousins, I., Josephson, J., O'Donovan, A., Rodriguez Ortiz, C. (2009). "The Truth about Alternate Reality games: ARGs in Educational Method, ARGs as Educational Method", 3rd European Conference on Games-based Learning (ECGBL), 12-13 October 2009, Graz, Austria.

Connolly, T.M., Boyle, E. and Hainey, T. (2007). "A Survey of Students' Motivations for Playing Computer Games: A Comparative Analysis", 1st European Conference on Games-based Learning (ECGBL), 25-26 October 2007, Paisley, Scotland.

Connolly, T.M. and Hainey, T. (2007)."Applying Games-based Learning to Teach Software Engineering Concepts", 3rd International Conference on Web Information Systems and Technologies (WEBIST), 3-6 March 2007, Barcelona, Spain.

Connolly, T.M., Stansfield, M., Boyle, E., and Hainey, T. (2007)."The Case for More Empirical Evidence for Games-based Learning in Tertiary Education", Computer Assisted Learning Conference: Development, Disruption and Debate (CAL) 2007, 26-28 March 2007, Trinity College Dublin, Ireland. [Abstract]

Connolly, T.M., Boyle, E., and Hainey, T. (2006)."Can Computer Games Motivate Next Generation Learners" A Survey of Students' Reasons for Playing Computer Games", 10th International Conference of Motivation, 28-30 September 2006, University of Koblenz-Landau, Germany. [Abstract]

Connolly, T.M., Boyle, E., Stansfield, M.H. and Hainey, T. (2006)."Can Computer Games Help Next Generation Learners" A Survey of Students" Reasons for Playing Computer Games", 13th International Conference of the Association of Learning and Teaching ALT-C 2006: the next generation, 5-7 September 2006, Edinburgh, Scotland. [Abstract]